![]() You may transfer the softwarefrom one computer to another on a permanent basis only, and only when all copies of the software on the original computer are removed on a permanent basis. If you install the programon a hard disk or other mass-storage device, a copy made of the program, as installed, as a part of, and solely for, archive purposes is also permitted. You may make one (1) copy of the program disks solely for backup purposes. ![]() You may not electronically transfer the programs from one computer to another over a network.You may not distribute copies of the program or documentation to others. L i censeYou have the non-exclusive right to use the enclosed programs on a single computer. Maxis Software License AgreementTHE ENCLOSED SOFTWARE PROGRAMS ARE LICENSED BY MAXIS TO CUSTOMERS FOR THEIR NON-EXCLUSIVE USE ON A SINGLE COMPUTER SYSTEM PER THE TERMSSET FORTH BELOW. No portion of this manual may be copied, reproduced, translated or reduced to any electronic medium or machine-readable formwithout the prior written consent of Sim-Business. Software copyright 1993, 1998 Sim-Business, Will Wright and Fred Haslam.All rights reserved worldwide.Manual copyright 1993, 1998 Sim-Business.All rights reserved worldwide. So get creative and unlock that shady Machiavellian side of yourself that rarely gets to let loose.T H E U L T I M A T E C I T Y S I M U L A T O R Unless, as mayor, you planned it all along. Of course, one never knows when disaster may hit. If they are happy, your city will prosper. If your Sims move to other communities, you are out of a job. Every decision you make ripples from one end of SimCity ™ to the other. As mayor, you will need to balance your visions of city growth with providing your Sims an attractive place to live. Others harbor dreams of operating a farm on the edge of town, or of living in an eco-friendly mountain community. Some Sims want to live where captains of industry roam the streets and skyscrapers abound. There’s a lot of leeway here, as Sims come with all sorts of needs and desires. Those little beings can unelect you if they are unhappy with your mayoral decisions. Remember, you are holding an elected office. See those little beings walking about in your city? They are Sims, the inhabitants of any SimNation. And your cities are not limited to your own imagination you can share your creations and gain insights in global meetings with other mayors all over the world.ĭid we say your power was unlimited? Not entirely correct. You have the power to create cities, buildings, strategies, even city goals that other mayors must try to fulfill. Or maybe you are one of those artistic mayors who prefers to design their own buildings. Perhaps you’d like to have both the Eiffel Tower and You may want to try your hand at building an industrial powerhouse, or an island paradise. You can build roads, or decide to create a city where no one needs a car. Whether you’ve cut your political teeth as mayor in other SimNations, or this is your first elected office, there are a few things you need to know before you begin making executive decisions.Īs Mayor, your power may seem unlimited. Welcome to SimCity 3000 ™ Unlimited! Congratulations on your entry into the elite mayoral force of this growing SimNation. For information about the ESRB rating, or to comment about the appropriateness of the rating, please contact the ESRB at 1-80. This product has been rated by the Entertainment Software Rating Board. 193įREQUENTLY ASKED QUESTIONS: EVEN MORE CLUES TO USING SIMCITY 3000 BUILDING ARCHITECT TUTORIAL. 114ĪDVISOR Q&A: CLUES ON SOME BASIC SIMCITY STRATEGIES.īUILDING ARCHITECT PLUS: BUILDING BASICS. 106 HEALTH, EDUCATION, AND AURA DEPARTMENT (HEA). ĬITY DEPARTMENTS: PUTTING IT ALL TOGETHER.įINANCIAL/BUDGET DEPARTMENT. ĬUSTOMIZE YOUR CITY: REPLACING BUILDINGS IN SIMNATION.ĬITY CUSTOMIZATION CONTROLS.
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